The sales pitch:
Barad-dur is about one guy and his name is Sauron. He basically never dies, he will outfight almost everything in the game, he stops your Orcs from breaking when they inevitably die in droves, he can take a tonne of them (24) and he makes them generally braver when he's around. It's a bit of a shame then that despite all this he just isn't that good.
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Credit Games Workshop |
What makes it tick?
Don't get me wrong, he has some crazy impressive stats at F9 S8 D10 and a 2+ to stand back up again when he dies, but his problem is the same as it's always been in that those stats don't mean much when he is likely just being fed one model a turn. Imagine this guy if he got free Heroic Combats each turn, then we'd be interested but as he is, he just isn't going to pull his weight at 400 points. Chill Soul on a 4+ is pretty good since he gets a free point of Will each turn, but again it just isn't enough to justify his cost. Also once he's taken 3 wounds (no easy feat I concede) he's not even stopping your Orcs running away any more. To me this is a real shame as his 400 points could absolutely justify him being a monster. Think about how much damage the Mumak War Leader does when he tramples your line at the same points. I think his never dying rule has been way over valued and would have preferred to see him as a combat monster instead. "But Dan, he does a S8 hit to everyone including supports in combat" I hear you cry. Well if your opponent is stupid enough to put 10 guys into him then fair enough but if that's the case you probably already were going to win anyway.
You can also include the Witch King, Ringwraiths and Mordor Troll Chieftains, and while all of these are decent, you'd have to be playing a truly gigantic game to be able to afford to bring them. I think the strategy here has really got to be Captains and a huge mass of Orcs to make up for your 400 point big lad.
I feel like I have been very negative in this review and honestly that's because when writing lists I found myself constantly disappointed in what I was getting. Sauron being Dominant (10) will win you some games (specifically Hold Ground) but otherwise it's just hard to see how you have a chance. Here is my spicy hot take: make Sauron 250 points. 400 is just way too much, and that extra 150 points could buy you a Troll Chieftain. Imagine if you just got a free Troll Chieftain with Sauron, he'd instantly be something you'd actually want to take. As it is I'm afraid this list is just a bit of a dud.
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Credit Games Workshop |
Assembling your Army
If, despite that cavalcade of negativity, you still fancy giving Barad Dur a go, then you'll need Sauron and a bunch of Orcs. Both are easily available and actually it means you can get an army together really quite cheaply. After that you can add spice to taste. All the models in the list are pretty easy to get hold of and the majority are plastic too which is great.
Possible Pivots
This is another place where I can be positive, in that once you have got a horde of Orcs there are a decent number of things you can do with them. Minas Morgul is the obvious one, where you can even use your Witch King, Ringwraiths and Trolls if you fancy. Your Orcs getting blades of the dead and not having to take Terror checks is pretty great! If you want to add some Mordor Uruk Hai you can pivot into Cirith Ungol where you can have Wish.com Legolas and Gimli (Shagrat and Gorbag) as well as Shelob. And let's not forget about the 3 Angmar armies too, Host of the Witch King, Shadows of Angmar and Buhrdur's Horde, all of which are great, thematic, and make good use of Orc warriors.
Pros:
You get to use the big bad of the franchise!
Cons:
You have to take Sauron and he is not worth 400 points.
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What will happen to your army almost immediately |
Lists & Discussion
As with all of these reviews, we’ll start with an ‘entry level’ list that you might want to aim for as you start collecting the army, and then move on to something more fleshed out.
These aren’t necessarily super-optimised lists, but they will be built in a sensible way that capitalizes on what think are the strengths of the list – and where possible, in a way that doesn’t mandate buying a whole box of infantry for a single model!
List #1:
Barad-dur at 500 points
List #2:
Barad-dur at 800 points
Yeesh man I really though we were going to get bigger numbers than this. I got bored of clicking on Orcs at one point and threw a Troll in before hastily taking him back out. Whilst it would be nice to have another big threat this list can't afford to take a 15-Orc hit to fit one in. The strategy is the same as before here, but at least now you can use your Captains to March everyone to the enemy quicker I guess.
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On to the scores! Each category is scored out of ten, and we’ll explain below each score what it is we’re looking for.
Theme: 9
How well does this army encapsulate a moment from the books or films? Are all the right models present and does it feel like the moment it’s based on?
Power: 3
How well does it fare against other armies? We’ll be assuming that this is based on the Army’s ‘preferred’ points range, as it’s not very useful to assess how Lurtz’s Scouts performs at 1000pts, or Barad Dur at 300pts.
Cost & Collectability: 8
We’re looking at entry level cost to the army, how many purchases are needed, and are the models available off the shelf?
Hobby factor: 4
How good are the models? Are we dealing with shiny new plastics or stinky old finecast? Does the army require any converting, and does it lend itself to cool and unique paintjobs?
Fun factor: 5
How fun is that army to play, and crucially, how fun is it to play against?
Total: 29/50
Sauron and a tonne of Orcs certainly feels like the opening scenes of the movies so the theme is good, as is cost as you only really need the big man and a box of Orcs to get going. However we lose points because the models are almost as old as me, and as discussed extensively, I just can't see how the list is good. Fun factor really depends on how much you like the power fantasy of being the lord of all darkness I suppose!
So come on then, what have I missed? There's got to be some reason to take this, theme aside. Let us know in the comments!
Love this blog series - really helpful for me coming back to the game the last few months after a 16yr hiatus... keep up the good work! I'd be interested in muster of isengard next if you have any insights??
ReplyDeleteWe are at the mercy of the random number generator when it comes to armies, but I can guarantee that we will get to Muster and as we both play it, we'll have plenty to say!
DeleteHi, you missed one big thing. Monsters get buffed (barge) + magic you can guarantee any hero kill you want so basically you will kill enemy leader and get VP, same with enemy banner. Second thought playing with full orcs is bad idea, take 3 orcs, 2 with shield 1 with banner, fill rest with warg riders to have mobility, s4 charge, (scenario grabbers)
ReplyDeleteBeing able to barge on 40mm base is extremely good. Barge got buffed a lot and the small base size means they can move into a good position more easily. What other monster models have a 40mm base? Even cave trolls lost the 40mm base. Getting use out of Balrogs free heroic combat with a 60mm base is actually very hard (roughly 65mm if you use the base that comes with it). The make way rule for barge now is very strong. You can make a good hole for a 40mm base to move to better positions.
ReplyDeleteI don’t think Barad Dur is great, but I do think you’re a bit harsh! You didn’t consider the “unbreakable” versions of the army for example.
ReplyDeleteYou could do Sauron, Witchking and two orcs with banners at 600 (hide one, use the other for rerolls)
Sauron beefy Chiefy at 550pts. (Plus troll at 650).
Two beefy chiefs at 700.
Don’t get me wrong, they aren’t going to win every scenario, but they’ll be fun to use and the new dominance and monster rules give them more of a chance than before!
I think 250 points for what he does is abit of a stretch especially when compared to other heros of similar cost or cheaper. I would say bring him down to 330. As of now the belrog is only 350 and just simply outclasses saroun. Another way to do it is just simply buff saroun. Give him the ability to do free heroic combats or other buffs to justify his 400 point cosy which he just clearly shouldn't be when we compare him to depths of moria.
ReplyDelete