Showing posts with label Drawn Combat: Battle Companies. Show all posts
Showing posts with label Drawn Combat: Battle Companies. Show all posts

Saturday, 25 January 2020

Battle Companies Session 1

On Tuesday we had out first session of Battle Companies Season 2. Not everyone could make it, and we were all there at different times but we managed to get a fair few games in! Here is a rundown of what happened.

A side note, we have been using the utterly fantastic Battle Companies Manager to track everything this time around. I had heard of this but hadn't used it before, expecting it to be a glorified spreadsheet. Boy was I wrong. It is such an incredible tool that makes keeping your Company up to date so easy. It automatically tracks experience and influence, it allows you to add special rules or injuries and it even calculates your rating automatically. I cannot recommend it enough. In fact, I love it so much I went straight home and became a Patron on Patreon immediately after my games on Tuesday! Definitely check it out if you can!


The positions after our initial expansion


Dan Slob:
In the first expansion phase I went straight to Erech so that I could hopefully have a spooky recruit to help in my games!

Game 1 saw my Rohan take on Steve’s Lothlorien. I thought this would be a tough match but the scenario had us deploy right up next to each other (Kill the Messenger). My Rohan were straight savages and tore the elves apart! Oof, sorry Steve! Man of the match was Phil who sniped away two elves!

No one gained enough experience to upgrade but I did get enough influence to buy myself a horse! Riders of RoDan indeed!

My second game was against Adam and his Minas Tirith. I had a shaky start, with random deployment meaning I had one model on each board edge and 3 not show up! On the other hand half of Adam’s company came in on the same edge while the other half stayed at home. Phil was a hero once again and held up the 3 WoMT for a while, even killing a hero! Dan Stu came to help but got smacked down. After breaking Adam, all of the rest of his guys ran away leaving me uncontested on the objective. 

This time I had all 3 heroes get on to a path. I chose the path of the warrior and got an extra Might. Adam went on the path of the sorcerer and took the army bonus, and Phil went on the path of the ranger and gets to call a free heroic shoot each turn. I also bought Adam a horse to get use out of that bonus! Unfortunately I suffered my first loss, RIP Dan Stu, who died for the Rohan cause. This is very annoying as now my numbers are lower than I’d like! Guess I’ll be recruiting soon!

The Rohan warriors and their spooky friend line up to batter the elves!
Dave:
The first game for the Second Breakfast Club say them pitted against Dan Stuarts ghosts in the mission “Rescue”.

Fillibert, my leader, started in the centre, along with 2 archers, Bungo and Marcho. They spent the next few turns running away, whilst trying to meet back up with the rest of their company. One of my Hobbits picked up an early kill with their bow, but such fortune would not last, as this would be my only kill. Combats ensued, but with Dan being a game or two ahead, he'd managed to get a Banner effect from Path of the General, and that proved too much for the Hobbits to beat!

Fillibert suffered a broken leg, reducing his move to 3”! Robin Chubb, a plucky militia, fell to ghosts and was the Companies first Death, however rolling on the reinforcement table granted me 2 Shirrifs!

Game 2 saw me playing Adam, with the mission “A Show of Strength”. Leader kills were the win condition, and a 3” move on Fillibert made that difficult! A couple of bow kills from Tobold and Bungo were a good start, and the kills continued, though I can't remember who picked them up, but none went to Fillibert, meaning, even though I got Adam down to 25% and caused the game to end, he still won as he had managed to pick up 2 kills on his Leader!

Marcho fell in this game, putting me down to only 3 archers now, but similar to last time, I gained a Hobbit Shirrif on my reinforcement roll, putting me at 3 models with Fight Value 3!




Dan Stu
Game 1: Steve’s Lothlorien – Stand your Ground, Defender
Unfortunately for Steve he had lost an Elf to an unlucky roll in the previous game, putting him on only 5 models – fewer than his starting company!
Thanks to a lucky early kill, I could start setting up traps for the elven swordsmen, and by the time the archers arrived it was too late. My leader picked up 3 kills, which scored him a banner (with the help of a reroll from the territory bonus) – a ridiculously strong start.
MVP: Lie-in-Hell Messi, for getting the banner on game 1.

Game 2: Dave’s Shire – Rescue, Attacker
Oh dear. I had to kill Dave’s leader while he tried to run away – not a great scenario pick for the most ‘rule of cool’ company out there. Despite this, Dave had a strong start with a bow kill and winning  heroic move, allowing his leader to run to relative safety. Sadly, the pure stats advantage of the banner-backed ghosts, combined with terror, made it straightforward to drop a hobbit or two a turn, picking up some XP before cornering and finishing off the leader.
MVP: David Screaman – not a hero, but racked up 3 kills.

Game 3: Colm’s Gundabad – Stand your Ground, Defender
Oh dear oh dear. Courage 2-3 orcs and gobbos meant another ridiculously favourable matchup for the ghosts – which seems to be a running theme... To rub salt in the wound, Colm had just picked up an Ogre – a terrifying opponent in battle Companies, until you remember that he’s still only courage 3. The writing was on the wall– low courage and terror checks meant that ghosts had mostly favourable engagements, getting a clean sweep by turn 3. Ouch.
MVP: Wayne Wooooooney, who has a funny name.

After 3 games, Liverghoul F.C. are looking… pretty overpowered, to be honest. They now have a banner, a rider and 6 ghosts, as well as a sprinkling of F4 and D9. Hopefully next time somebody can put them in their place!

The Hobbits are just expressing what we all feel when Dan's ghosts approach
Colm:
The Gundabad Shaggers got off to a middling start by scrapping with some Wanderers in the Wild in an attempt to kill their messenger. The portly hobbit fled the board with message in hand after the force broke leaving us with a draw, but a few xp and some influence to kick things off.

The next game was Infiltrate and Assassinate against Adam's Minas Tirith. Thanks to some shoddy sentry work Seal Team Shag were able to kick down the door of Adam's leader and take him out! This got my leader started on path of the general and a sergeant on path of the warrior.

This was quickly followed by a brawl with Steve's elves that gave more xp and due to a lucky roll on the hero injury chart a bucket load of influence! This got the company their first new hire, an ogre!

Unfortunately he was promptly was taken out by some ghoulish hooligans, but thankfully made a full recovery. I paid my reminding influence to earn a Beserker, which combined with my general's new ability to boost courage in 6" should give me better game against the ghosts next time out.

Colm's newest recruit - Shagbalrog
Will:


The Forgotten Sons – My first SBG experience.

Game 1 - Colm, Mission: Kill the Messenger
After watching a lot of videos on SBG and flicking through the rule book the night before I took the plunge and joined in the campaign at the last minute. Taking Wanderers in the Wild was a good opportunity to try out several factions at the same time. First battle against the Gundabads was kill the messenger. I picked the hobbit as my Messenger due to him being named after Colm (so he may just leave him alone). In the first shooting phase, with my first ever rolls of dice in the game of SBG resulted in 3 shots and 3 dead goblins- I like this game. The remainder of the game was a game of attrition which the orcs won but still resulted in a draw with my MVP Godrir Wisesnarl (Ranger) taking 2 goblins down but having to miss next game due to injury.


Game 2- Adam,  Mission: Rescue
I was the rescuer so left my Elf bow wielding Hero (Pelleas) in the centre with two warriors. I backed up and shot as much as I could until I took cover with my elf cloak and provided kills from afar, whilst my other band of merry men could come in to charge. It worked and I managed to break the army and win. Upgrading my leader (Eldarion) on the General table to give 12” steadfast was good, but the best thing was Pelleas getting Lethal aim with a double 6 on the ranger table. I also managed to roll an ELF SENTINEL on the reinforcements table. Wooohoo!


Game 3 – Steve T Mission: A darling rescue.
Confidence was high going in to this I felt my force could easily prevail as he was seriously down on models. After a few useless shots by my archers he kindly charged into my indestructible circle, or so I thought. My newly beloved Elf Sentinel going down instantly to a bow shot and then losing a dwarf and an elf in combat, it was pretty plain sailing from there for Steve and his Hero ran off through the gap in the lines into the sunset. Finished up with a loss, a DEAD Sentinel and Wood Elf (RIP Slobodian). So I rolled on the reinforcements table and lo and behold another Sentinel! Facing the Hobbits with this may be a good bonus.

Summary- I love this game!!!! So I went and bought more models.
He wasn't kidding, he really did go and buy this straight after!


Saturday, 18 January 2020

Drawn Combat Battle Companies Season 2

We are about to start a new Battle Companies campaign over here at Drawn Combat so we thought we would try to do some regular updates on the blog to keep us motivated and to record some of the more memorable moments. Here is a sneak preview of the Companies that will be doing battle:

Dan Slb: The Riders of RoDan (Rohan)

I chose Rohan because after doing Warg Riders last time I wanted a Company with some variety to the models! To make writing this blog super confusing I have decided to name the starting members of my Company after the 7 members of the Drawn Combat team. I'm not much of a role player so I think this will help me get more invested in the Company's future, as well as be hilarious when they do stupid things! I will try to choose hero paths to match the real life personalities of the Warrior's namesake, which I am sure will offend the person in question immediately! Maybe it will also encourage the other team members to go easy on their namesake, which may help me win games 😉 I have little painting time these days and I am currently trying to get a 500 point Army of Thror/Iron Hills alliance done for mid-February meaning my company may be unpainted for a while, however here is a picture of the members of the company and the conversions I have done to them!



Colm: The Shaggers (Gundabad)

I've chosen Gundabad for my battle company as I thought it would be a good excuse to expand a little bit on my Azogs Legion force and use something a bit fightier than my hobbit leader was in our last BC! It also gives me an excuse to paint up some ogres and convert a warbat (which are quite interesting options compared to the big standard troops some factions are stuck with). I'm looking forward to seeing how they get on! When I first heard that there was an Uruk called Shagrat I was very amused because I am an idiot. I decided to make this idiocy widely known by naming my leader Shagrat and his followers Shagrabbit, Shagdog, Shagman, and a whole host of immature things, hence the battle company’s name 😉



Dave: The Second Breakfast Club (Hobbits)

When we finished the last Battle Companies Campaign I knew I wanted something pretty different for my next one, and one that would give me an excuse to actually build a new Army.

I'd had my eyes on several, especially Dunland, and double-y so since the new models came out and the old metal ones became available from GW! But in the end I opted to go for The Shire, as I just can't deny my love for Hobbits! I'm expecting their low strength and fight value to be an issue, but hopefully my plan to give every hero model a dog will help even the odds!



Steve: The Gaudy Golden Wood Boys (Lothlorien)

Lothlorien was going to be my next army project so figured 'Why not?' and went with them for our next campaign. I've not had a huge opportunity to work with bright metals so the Galadhrim made an excellent choice in this regard. Like my Isenguard company before, each individual model is fairly pricey for the points, but with options like the Guards of the Galadhrim Court and a good amount of gear options for my heroes made this an interesting project to work on!



Dan Stu: LiverGhoul F.C. (Army of the Dead)

So the good folks models at GW decided to throw some ghosts in the Pelennor box as a free gift, along with my rulebook and Fell Beast. That was nice of them! I decided to flesh this out in to a Return of the King Legendary Legion (as Dave explains in his article), but with exciting painting projects getting in the way, the poor ghosties have been pushed to the bottom of the painting pile.   


But, thanks to some poor planning on my part, I’ve completely run out of time to paint up my intended Fiefdoms battle company – so now it’s the ghosts’ time to shine! Or…glow?
Dan suggested I should name the Spooky Boys United, so needless to say my entire day at work was taken up with thinking of ghost-themed football puns. A few hours later, Liverghoul F.C. has finally got me excited to paint up ghosts.
I’m expecting them to be a lot stronger than Easterlings, my last company – their worst roll on the reinforcements table costs 14pts, which is closer to a roll on the special table for most companies! This will hopefully help them recover from their slow start of only 4 models, as well as F3 across the board.
Meet Liverghoul F.C. – Scary Lineker, Alan Shrieker, Peter Grouch and Rio Frighten-yer-Nan (Artist’s Rendering)

Phil: Name TBC (Mordor)

Phil’s last battle company was Rivendell so this will be quite a change for him! Going from having very few elite choices to having loads of different warrior upgrades but most of them being low F, S and D! If the Mordor company on ZorpaZorp’s excellent channel is anything to go by then Phil May have his work cut out for him!



Adam: Name (Minas Tirith)

I've selected Minas Tirith as I've just recently picked the game back up again after 10 years, first owning the game with the Return of the King rule set. My models haven't survived from then so I looked for a faction which grabbed my attention, and immediately set on the Gondor range. Gondor has a good range of models to pick from to keep the army fresh, and this carries over nicely to Battle Companies. I'm looking forward to following along with these plucky heroes of men as they progress, becoming Knights or Rangers as they develop their skills.


So there are our 7 battle companies! We’ll keep you updated as we progress through the campaign, recruiting new members and upgrading our existing ones. Hopefully there will also be some amusing moments too!