Dan Stu: I've posted about this event on various Middle-Earth community pages, but for the uninitiated; the Longest Middle-Earth Tournament is a half-tourney, half-hike charity fundraising event from the Middle-Earth Strategy Battle Game (MESBG) community at Element Games in Stockport. As far as I’m aware, this is the first event of its kind, but it certainly won’t be the last!
Our JustGiving
page for the event can be found at THIS
ADDRESS, and we’ll talk more about Mind, the mental health charity, and why
we chose them, at the bottom of the article. If you can spare us a few pennies, every bit of loose change really does make a difference.
The event
will kick off on Saturday morning at Element Games, Stockport, and will
conclude on Sunday evening at the sister store, Element Games in Sheffield –
and we four intrepid players (plus a golden retriever) will be covering the 45
miles in between by foot, over the course of 2 days.
Of course,
this has a bit of similarity to the beginning of Frodo's story in the Lord of the
Rings, so we'd be remiss to not take liberal inspiration from this, and have decided to base our
tournament around the ‘Quest of the Ringbearer’ MESBG supplement, with its pre-defined scenarios marking the key early stages of the Hobbits’ quest out of the Shire.
The
following is our best stab at a plan – and as we all know, no plan survives first contact with the enemy! We’ll
be sure to follow up with another article chronicling our adventures both expected and unexpected, as well as
the all-important tournament results and donation total, at a later date.
Day 1
Round 1: Saturday 8am, Element Games Stockport
Farmer Maggot’s Crop
Distance
covered: 0km
Credit: Games Workshop |
After a bright
and early start, our first round will see us playing under a roof for the
second-to-last time of the weekend! We will get to take full advantage of Element’s gaming
mats, tables and terrain, playing a scenario in which the hobbits will be trying to escape
with as much plunder as possible without being caught by the respectable Farmer
Maggot. Similarly, we’ll be filling our water bottles and grabbing any last
minute snacks for the road before leaving the comforts of the Shire and heading
out of the front door by 9am, with the wise words of Bilbo Baggins ringing in
our ears – “It's a dangerous business, Frodo, going out of your door.
You step into the Road, and if you don't keep your feet, there's no knowing
where you might be swept off to”. I don’t expect our adventure to be quite as
unpredictable as Frodo’s, but who knows!
Round 2: Saturday Lunchtime, somewhere between Marple and Hayfield
Short Cuts make Long Delays
Distance covered: ~14km
Credit: Games Workshop |
The scenic
outskirts of Marple will be a fine substitute for the Shire’s East Farthing.
The scenario calls for plenty of trees and bushes dotted around to “give the
impression of a densely wooded area”. I don’t think we’ll struggle! We’ll stop for
a light hiker’s lunch and a portable stove coffee, before breaking out the dice
and models for scenario 2. The hobbits, joined by Gildor Inglorion, must slip
past three Ringwraiths undetected. We’re fortunate enough to not have any such
adversaries on our journey! The scenario calls for a long hedge running the
length of the board, so we will have to approximate this with whatever moss and
foliage we can find at the time.
Round 3: Saturday Evening, Somewhere on the Kinder Plateau
Buckleberry Ferry
Distance
covered: ~25km
Credit: Games Workshop |
After a pub
dinner and a brisk climb up from Hayfield, summiting the Kinder Plateau will
mark the end of day 1. After a strenuous day's hiking, and this being October in the UK, we expect to cool down
very quickly on the tops after we’ve stopped moving, and we’ll be keen to make
camp and get in to our sleeping bags. Before that, though, we’ll be looking for
a mountain stream, to play out the Hobbits’ flight to the ferry crossing! It’s probably worth stating at this point that we won’t
be using models we’re too precious about – between playing on the ground,
getting wet and spending the weekend being jostled inside a rucksack, I don’t
expect them to be in pristine condition by the end of the weekend!
After a few
more miles and with the sun setting by 7pm, we will have a quick supper and
then it’s in to our tents and sleeping bags for as much sleep as the British
Autumnal hill weather will allow.
Day 2
When we were
putting this trip together, we quickly agreed that one thing was a must – a
hearty breakfast of tomatoes, sausages, and nice, crispy bacon - with some
mushrooms, too, of course. Fortunately, James, an
ex-mountain guide, is well equipped to fry up a full English in literally any
conditions. After breakfast we’ll be packing away our camp, finding some water for
the journey ahead, wrapping back up in our hopefully-not-too-soggy hiking gear
and getting underway.
Round 4: Sunday morning, Win Hill
The Old Forest
Distance covered: ~ 30km
Credit: Games Workshop |
Serendipitously,
a short walk from our planned camp spot (hopefully time enough for the brisk walk
to warm us up), Win Hill is densely forested area off to one side. A short detour into
the woods will set the ambience, and while it’s more 'plantation woodland' than 'mysterious ancient
forest', beggars can’t be choosers (and we’ll probably still be too asleep to notice.)
This scenario features no evil models, though twigs will have to fill in for
the moving trees, and the Hobbits simply need to make it out of the woods without
getting lost…or worse. Here’s hoping we will have no such troubles making it
down the descent towards Bamford, though the steep and slippery climb will be
our steepest of the weekend, and not one to take idly while wearing a heavy pack.
Round 5: Sunday lunchtime, somewhere around Stanedge Pole
Fog on the Barrow-Downs
Distance
covered: ~45km
Credit: Games Workshop |
After losing
all our hard-gained altitude on the descent from Win Hill, it’s a deceptively
long climb back up the other side of the valley up to Stanedge Edge, which we briefly
join before ditching the popular trail for the less-scenic open moorland behind
the iconic escarpments. Still, the open moors will be a fitting match for the
Barrow-Downs, on which the Hobbits must escape the Wights in the fog with the
help of Tom Bombadil and Goldberry. This event marks perhaps the most perilous
point of the early quest, and while I don’t expect us to be in quite so much
danger, fatigue will almost certainly be setting in by now and I think the
warmth of Element Games Sheffield and a hot pub dinner will be calling. After completing all of our trip's ascents, it’s time
to dig deep, cover up any blisters, and trudge along the gentle, scenic descent through wooded trails that reach almost all the way to the heart of Sheffield. It’s
a beautiful route, and hopefully we’ll have enough left in the tank to
appreciate it!
Round 6: Sunday Evening, Element Games Sheffield
Nazgul in Bree
Distance covered: ~60km
Credit: Games Workshop |
We’ve (hopefully)
made it! And if you squint and turn your head sideways, Sheffield sort of looks
like Bree, right?
After 2
days of scrambling around with miniatures in the mud, it will be a treat playing on tables with
terrain once more – assuming we make it in time for their 6pm closing! Fittingly,
at this point in the story, the Hobbits have made it to the Prancing Pony and
are enjoying its warmth and hearty ales - something we may have to emulate. We
wouldn’t want to stray too far from Tolkien’s vision, after all! This scenario
sees Strider and the Hobbits attempt to flee from the Prancing Pony after they
are tracked down by the Ringwraiths. I suspect we will not be in quite such a
hurry to leave the warmth of Element Games.
After
Element’s closing, it’s off to the pub for several thousand guilt-free calories
after two packed days of hiking and playing, before heading to the station for
the train back to Stockport. And then, if we are capable of keeping our eyes
open…
Bonus
Round: Sunday
night, on a train table between Sheffield and Stockport
Weathertop
Distance covered: 60km and half a train journey
Credit: Games Workshop |
The iconic Weathertop scene is too cool to not re-enact, although instead of the beautiful official Amon-Sul terrain kit, we will be playing on a board cobbled together from drinks cans, train tickets and bits of hiking paraphernalia. The 4 hobbits and Strider will be fending off the Wraiths with their flaming brands, much like we’ll be fending off sleep on the train!
There
and back again
Here, at
the doors of Stockport Railway Station, marks the end of our Fellowship. I
imagine our elation will be matched only by our exhaustion, along with excitement about adventures yet to come.
We’re extremely proud to be (hopefully) completing this adventure on behalf of Mind, who have been wonderfully supportive throughout the planning process, and we’re really hoping it won’t be the last of these events.
Ian O’Reilly, Associate Director of Public Fundraising at Mind, said: “We are really grateful to the four intrepid Hobbits and their Golden Retriever for choosing to support Mind via "The Longest Middle-Earth" Tournament and we hope it goes well.
“It’s a difficult time, with many of us now feeling
the impact of the cost of living crisis on our mental health and wellbeing,
especially those of us with existing mental health problems. One in four of us
will experience a mental health problem in any given year, and it’s so
important that no one has to face this alone.
“Every donation that Mind receives allows us to campaign
to improve services and provide information and support. This includes through
services such as the Mind Infoline, legal line, support line and our online
peer support community for adults, Side by Side, so we can be there for as many
people who need us as possible.”
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